It’s an exciting time to be new in EVE. Recent and ongoing changes to the game have made New Eden a less daunting place for the newbie. Changes affecting mining and mineral values have made it easier for new players to make a buck. Factional warfare, a feature that was overlooked for years, is now a great venue for new players to quickly get their feet wet in PVP and interact with other players toward a common goal. The ongoing ship rebalance initiative is effectively adding a ton of new, cheap and effective ships for old and new players alike to fly. Changes to tutorials and CCP’s ongoing commitment to the New Player Experience are working to erode EVE’s infamous learning cliff.
Despite these changes, however, EVE is still a deep, complex and often unintuitive game. Guidance is important in learning some of the more complex concepts necessary to be successful: ship fitting, d-scan, aggression mechanics, opportunity cost… In this guide I’m not going to talk about any of that. I’m going to talk about something much more fundamental. I want to talk about the two B’s: Boredom and Burnout. The two most dangerous things in New Eden.